More 'retrogaming' fun for me. Enjoying the old Xbox
Sands of Time. It holds up very well indeed. The combat is mainly a load of baggy pants tho (they improved it in
Warrior Within, which is my only other jaunt into the 3D versions), but does have occasional tense moments when you're battling giants with only a dribble of life left.
S'all about the acrobatic puzzles tho. I like that they've channelled ICO and made good with what they had in terms of light and draw distance and animation etc. It's got that 'makes you feel clever when you figure it out' vibe which is all good. (There was an annoying glitch in the giant library tho, which needed a do-over - and I can safely say that you shouldn't attempt the sound-cue puzzle at the bottom of the giant 'infinity' stairs with the sound down low late at night
)
Love this game (it's the first one, from like 6 years ago, yeah?). I only play a handful of games these days, but this is one of the few I actually sat down and beat. Usually I'll try them, or watch my brother play them, or play them a bit and then stop because he'll put more time into them, and once I've seen someone
else beat a game I lose a lot of interest in doing it myself, but
Sands of Time was a rare exception.
Flowed nicely, only got stuck on a couple points. The only one I remember clearly is the big elevator near the end of the game, where they keep throwing waves of bad guys at you in that circular room. Probably died something like 10 times before getting past there. It was one of those levels that consumes your mind, too. I'd get frustrated every few deaths and stop to go do something else, but I found it nagging at me, and I'd have to go back and try again before too long. Huge relief to finally beat it. Lovely game, inventive gameplay, and a good story, too.