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The Adventure Starts Here!
Taccy, to be fair to the wolves in Minecraft, they are peaceful mobs and bark like dogs and meander around calmly ... unless you hit one of them. Then, of course, they'd be well within their rights to attack you in self-defense.

You can also tame them and then they're very nice creatures.

So, in Minecraft they're given half a chance, unlike the zombies and skeletons and spiders and creepers, which all have no redeeming qualities whatsoever.



there's a frog in my snake oil
Also pigmen. Pigmen are swines. (Lost all my stuff in the nether again. Meh )
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The People's Republic of Clogher
There's rats too - Rats are even lower in the food chain than wolves.

Skyrim performance tip!

I'd been getting microstutters (the bane of Skyrim no matter what your setup, it seems) around indoor light sources, much worse with the new GPU than the old one. I'm guessing it's an ATI thing, but after a bit of Googling I've totally eradicated them with this mod.

You basically set the game to run in windowed mode (although using your full screen resolution) and the mod switches this to fullscreen - somehow, this causes stutters to disappear. It's an old Fallout 3 trick, I remember, to get rid of microstuttering.

Oblivion Fallout 3 Fallout New Vegas Skyrim: Great game, awfully optimised.
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"Critics are like eunuchs in a harem; they know how the Tatty 100 is done, they've seen it done every day, but they're unable to do it themselves." - Brendan Behan



A system of cells interlinked
What do you mean by micro-stutters? My game runs nice and smooth all the time. I can get it to bog if i crank Ambient Occlusion to 16x or something, but running on my current settings, I don't recall any stuttering issues.
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“Film can't just be a long line of bliss. There's something we all like about the human struggle.” ― David Lynch



The Adventure Starts Here!
Also pigmen. Pigmen are swines. (Lost all my stuff in the nether again. Meh )
I didn't really need more reasons to play on Peaceful setting, really. But thanks. I love the vindication.

Meanwhile, I found an NPC about ten minutes into my second session with that new world. WHEW. And it's right near a little bit of everything: jungle in one direction, forest in another, plains in a third, and desert in a fourth. Score! And, when I was in the one building with a ton of bookcases in it, ALL the villagers followed me into the building and milled around me, creeping me out.

So I offed every single one of them, and now I'm REALLY playing on Peaceful.

The only bad thing is that there are a lot of wolves around, and only a few chickens (and with the wolves, they'll be gone right quick.) No cows, pigs or sheep anywhere in sight. I know I can get sheep to follow me if I'm carrying wheat, but how far? Pretty sure the wolves have kept them away or killed them.

Also, I sometimes leave the night on, on purpose, so that I can see things like distant lights: NPC villages are easier to spot at night and lakes of lava as well, plus my own Hansel-and-Gretel torches.

Sorry you lost your stuff (again). I'm just relieved to have found a spot to put my stuff instead of carrying it all around and risking it. Because I'm clumsy and have fallen too far more than once.

Now I'm trying to find ways to regrow regular grass (so any sheep that spawn will stick around and have something to eat, even if I pen them up)...



The People's Republic of Clogher
What do you mean by micro-stutters? My game runs nice and smooth all the time. I can get it to bog if i crank Ambient Occlusion to 16x or something, but running on my current settings, I don't recall any stuttering issues.
Hard to describe unless you've experienced it but it's basically small lag spikes but without any drop in frame rate - I ran FRAPS and was getting 60fps solidly all the time with everything on Ultra. It only seemed to happen when there were lots of light sources, inside Dragonsreach for example. Apparently it's a Bethesda bug to do with light radius's overlapping.

Never really noticed it with the Nvidia card but it seems to effect my ATI one. The borderless window trick has solved it though and I can run it on Ultra at a solid 60 everywhere.

It's a weird one (and I've no idea why it gets solved the way it does) but some games are more suited to Nvidia cards, some to ATI ones.

EDIT - One factor might be that I'm running Enhanced Lights and FX, which adds loads of new light sources, It looks lovely though.



A system of cells interlinked
I was going to ask what mods you had for lighting. That's it, most likely.

I just played a bit at lunch. Why are some locations marked "cleared" but then I go inside and they have reset all the treasure and enemies? Seems odd.



Sorry to butt in with another behind the times gaming update folks. Blimey! I feel so thick when I read some of the posts in here. Just thought I'd mention I traded Alan Wake, and L.A. Noire for Halo 4, and Resident Evil 5. Liking Halo well enough, but Resident Evil 5 is a distinct step down in quality from part 4 (one of my favourite games of all time). Cumbersome movement, annoying partner who constantly gets under your feet, and no more magic attache case Going to persevere regardless, but what a disappointment. From what I hear part 6 is even worse.



The People's Republic of Clogher
I was going to ask what mods you had for lighting. That's it, most likely.

I just played a bit at lunch. Why are some locations marked "cleared" but then I go inside and they have reset all the treasure and enemies? Seems odd.
Yeah, I'm also running Skytest (a creature AI changer) which always seems to put extra strain on my system. The annoying thing for me is my rig has now got NBA-sized headroom for running Skyrim with a ton of mods but little things bug me.

I think the 'cleared' dungeon tag is something to do with an Achievement (for clearing x amount) but they'll still respawn after a few days.



The People's Republic of Clogher
From what I hear part 6 is even worse.
Yep, RE5 disappoonted me so much that I'm not remotely tempted to even try a demo of RE6. Apparently it is pretty bad.



there's a frog in my snake oil
Originally Posted by Austruck
So I offed every single one of them, and now I'm REALLY playing on Peaceful.
Ummm. Okayyy. *backs alway slowly*

PS can't you trade with the villagers? I thought that was the point of em?

Originally Posted by Aus
I sometimes leave the night on, on purpose, so that I can see things like distant lights: NPC villages are easier to spot at night and lakes of lava as well, plus my own Hansel-and-Gretel torches.

Sorry you lost your stuff (again). I'm just relieved to have found a spot to put my stuff instead of carrying it all around and risking it. Because I'm clumsy and have fallen too far more than once.

Now I'm trying to find ways to regrow regular grass (so any sheep that spawn will stick around and have something to eat, even if I pen them up)...

I should try that night trick. I'm normally getting my face eaten by a spider at that time tho.

So you use villages as your base rather than building one? Don't you build a chest for preciousss things even?

I've guided cattle with wheat and they are pretty erratic. For some reason wolves didn't attack them. Grass is tricky tho, you have to make a dirt trail from a grass area, light it, and waiiit. (Or get an enchant called silk touch that allows you to pick up breakable blocks wholesale)



I don't remember asking you a ******* thing!
Yep, RE5 disappoonted me so much that I'm not remotely tempted to even try a demo of RE6. Apparently it is pretty bad.

It is. It's not the regular gameplay that kills it, but it's the shoddy AI, terrible story, and awful cover system and co-op that kills this game.



The People's Republic of Clogher
As good a game as RE4 was, it killed the franchise for me - The campy horror aspect was what made it appealing and now we were fighting ... Spaniards? They're now just clunky 3rd Person shooters in a very crowded market.

Game to avoid - Mars: War Logs. It looked promising but it's a buggy, barely developed mess of a game. I got a 20% off code and when I redeemed it, realised why they'd been so quick to discount a new release which was already pretty cheap.



In the Beginning...
As good a game as RE4 was, it killed the franchise for me - The campy horror aspect was what made it appealing and now we were fighting ... Spaniards? They're now just clunky 3rd Person shooters in a very crowded market.
This. Absolutely agree. By trying to evolve with the times, Capcom inadvertently bottomed out the franchise. Now there's nothing unique about the games, yet they're too far gone to revert back to the original style. They'd do better just starting over. Sometimes I wish they would.



I don't remember asking you a ******* thing!
Capcom did announce that they're returning to the series' roots with a possible remake of the original Resident Evil. Nothing's concrete, but apparently Capcom is definitely ashamed of the direction the series is going.



The People's Republic of Clogher
And so they should be. If they were a puppy I'd rub their noses in it to remind them that it's dirty and has no place on the kitchen floor. Erm.

Climates of Tamriel really has the most impressive night scenes:





I took those even before I stated adding HD texture packs. Am running the HD2K Full pack and it's ok. Some stuff still doesn't quite sit right with the game's style though.



A system of cells interlinked
Yeah, at first it was way too dark for me, but now I wouldn't play without it.

Sneak is Buuuuuuroken in this game, period. Either I stay hidden with my thief character and fights are zero challenge (one-shotting everything at this point), or I get detected, run back a distance and hide again until they go away. If I bring a companion, things get silly, as even when they get detected, in their clanky armor, I seem to stay hidden, and i can send sneak-arrows into enemy after enemy without ever getting seen.

Still having fun, though!

88 hours in on this play so far...



The People's Republic of Clogher
Yep, I think they got Stealth all wrong. Oblivion had you gaining skill only when moving whereas in Skyrim you can stand there for 10 minutes, make a cup of tea, and your Stealth is still gaining levels as long as you've not been discovered.

The SkyRe mod makes enemies search a lot more thoroughly for you and there are a couple of dedicated mods which re-jig Stealth more completely. Not tried them though.



I'm playing DMC and I like it. There was a nice nod to the original Dante when a white wig falls on our hero's head and he says "never in a million years"...

I remember loving the original and this one seems to have a bit more story to it. I dig the whole angel/demon storyline and I do in most films as well.

There is one level where people are drinking some pop known as Virtility, which makes them into mindless drones. You find out that it's some kind of secretion from this demon called a Succubus. I couldn't do anything but laugh at it because it reminded me of SLURM from Futurama!!!!



I don't remember asking you a ******* thing!
You're one of the few people I've seen defend the new DMC game. I think the fanboys are way too eager to bash on the game because of nostalgia. Honestly, I never found the first Devil May Cry games to be that spectacular to begin with. The new one is very good, and I'll admit it's one of my personal favorites this year. It's smooth, the characters are awesome, the story gets the job done, and the combat is downright fun as hell.