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there's a frog in my snake oil
Yeah recording is a hog. Best tip I've come across is make sure to save uncompressed & in same dimensions, to an external drive if possible. Means you need a big lump of hard drive free but no compression/conversion computation needed on the fly
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Virtual Reality chatter on a movie site? Got endless amounts of it here. Reviews over here



The People's Republic of Clogher
Yep, hard drive space is something I'm going to need a lot more of. Got a 500GB external slowly getting filled with my Steam backups.

BT Infinity is flipping fast.

EDIT - Now that I think about it, I've got a 14 Meg upload speed to attack YouTube with. I'll have a play around with FRAPS and DXtory.
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"Critics are like eunuchs in a harem; they know how the Tatty 100 is done, they've seen it done every day, but they're unable to do it themselves." - Brendan Behan



The People's Republic of Clogher
Hmmm, this is promising. I'd not uploaded anything at 1080p before but this doesn't look too bad. Far too dark though, so I'll need to edit any future vids, but it plays a lot more smoothly than it recorded.

&feature=plcp



there's a frog in my snake oil
Possibly the best thing about Kinecty-control so far...



The 'Ally trade' command skips all dialogue

Seriously enjoying this game again now. Just unlocked first shout for my fledgling HUD-less character, and saying 'FUS' is indeed very satisfying

But mainly it's just the comparative fluidity of the play now. I'd say the voice 'hotkeys' work 90-95% of the time, but most fails aren't that frustrating strangely (or at least, you soon learn to dump the ones that are flakey - or annunciate clearly for the ones you really want to work). I guess it's because I mainly use it for the magic, and it makes a certain sense that you might drop a syllable mid-battle while summoning up a fiery demon or what have you. Still trying out the ally commands, but they seem reasonable so far, if no more expansive than what was on offer before.



The People's Republic of Clogher
Kinect definitely seems to make sense for Skyrim - The lack of (more than two) hotkeys in the console versions is a drag, especially if you're playing a mage. I must do a Conjuration Mage playthrough next - I've got Sanguine's Rose for my PC character and the Dremora Lord summon is ace. He's got great lines too.

It's continuing to impress me how good Skyrim looks on the 360, only the UI and map really let it down for me. I've still not touched Dawnguard, probably because my character is still only level 21.

I see PS3 is finally getting the 1.6 update, bundled along with the forthcoming 1.7 - maybe they'll do something about the awful FXAA which spoils the look of the game... Seven updates is surely a new record for Bethesda?

Playing an assassin at the moment on the PC and the only downside is the awful vanilla Dark Brotherhood armour. Fortunately there are a few mods to combat this:

My default for months is the magnificant Sicarius armour (with nods to Assassin's Creed ) which is also a standalone unenchanted set as well as replacing the DB armour.



Found a new mod recently which also changes the Ancient Shrouded armour and it's excellent too. The previous mod just uses the standard Sicarius skins for the ancient armour but TS gives two armour types.



The only downside to this mod is that it changes Babette, Lord knows why, into a young woman.



Been playing Saint's Row: The Third. Heard some good things about it and it was on sale for something like $12.

Good fun so far. For those who don't know, it's basically a cartoonish version (though the graphics are roughly on par with) GTA IV. All the parts of GTA IV that stopped you from going insane, but added to the game's challenge and realism, are gone here. Insane outfits, tasteless weapons, action-movie mini-games. Little "activities" strewn around the map where you do things like shoot people in mascot costumes on a reality show or see how much damage you can cause in a certain amount of time...with a tank. And you can purchase ridiculous upgrades that let you run longer, take less bullet damage (and eventually none, actually), etc.

Put it this way: one of the first missions has you skydiving out of a plane and shooting other skydivers as you fall.



It won't blow you away, but the general insanity is pretty fun, and it's willing to do just about anything to be entertaining. And I do find the little changes of pace effective in keeping things interesting. There's never too much time on any mission where you just run around shooting people. They mix it up with car chases, by having you protect others from afar with sniper rifles, or with a rocket launcher from inside a helicopter. Or they have you pick someone up, evade others, and then drop them off. It feels less realistic and the city less "alive" than Liberty City did, but GTA V would do really, really well, if it's not too far along, to take a page from their book when it comes to things like side missions.

I've only played about 18 hours over the two weeks since I bought it, and I'm pretty sure I'm already down to the last handful of missions, so I'm running around doing random stuff for now before finishing it up. Solid game.



A system of cells interlinked
Neck-deep in ME3, and the story is top notch. At first I missed the personal missions for each companion, but once i saw the angle the devs were going for here and got into it, it's aces. At first, i found the side quest system to be a bit odd, but now...I feel like they really nailed it because I found myself getting more immersed in the word as I walked around listening to conversations on the citadel - the world feels much more fleshed out and real.

Some of the side missions are on the short side, but it hasn't bothered me a ton as there have been plenty of main missions that are lengthy and fun, as well. Probably about 22 hours in at this point and there is still plenty to do.



This looks similar to my Shepard, although mine is all red eyes at this point...
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“Film can't just be a long line of bliss. There's something we all like about the human struggle.” ― David Lynch



The People's Republic of Clogher

This looks similar to my Shepard, although mine is all red eyes at this point...
Is that because of her Renegade nature or does she like a drink?

*Still* haven't started ME3.



If you're after satisfying characters, I suggest everyone check out The Walking Dead game by Telltale. Surprisingly deep, and really puts an emphasis on player choice.



Welcome to the human race...
Durn kids with your new games.

Anyway, I finished Ocarina of Time - finally. First started it when it came out, but never properly finished a play-through until now. It was...worth it.

No idea what to play next. Maybe some other N64 games because 360 is vaguely unpractical. Maybe Fallout: Tactics.



A system of cells interlinked
Mechwarrior Online.

Back in 1995 and 1996, I was a lance commander in a group called the Marik Desert Rats in the game Multiplayer Battle Tech: Solaris. That game featured rudimentary graphics, and a super tight knit community of online gaming pioneers. It was definitely my first real multiplayer-online experience, and in some ways, no community has ever touched it.


This is that same mech from the pic above, minus a few textures.

As time went on, other mech games came and went, but most of them had a faster, almost shooter-type feel to them, and I was never able to find that special spark that old game had.

Until now.

Again, I can't say a ton about it, but my experience so far has been really positive.

The craziest thing is that I FOUND MY OLD TEAM from the old game. A lot of the same people using the same screen names have started the Marik Desert Rats up again and I am locked and loaded.



In the Beginning...
Yeah, I never played BattleTech, but I ate up MechWarrior 2, which came with my family's first computer back in 1998. I loved the mission-based non-linear objectives and the (sometimes) lengthy trips you needed to make from Nav point to Nav point. It gave the game a pseudo-sandbox feel.

I liked that you could also customize your mech, and the mech of your allies, and even name them!