Ok so I've bumbled into two more ways scavenging can play out, which are a bit more than just a 'shopping mall' free for all...
In this exciting screenshot I am hiding in a dark industrial building.
That's because I had a mission to rescue a chemical sample from a cupboard. Which meant ransacking lots of cupboards in the dark, and taking everything I found regardless. But it was nice to have a focus for the kleptomania...
Unfortunately some glass vials rattled while I was doing this. It turns out that signalled a large unfriendly vessel, dropping off some large unfriendly scavengers.
Scans confirmed that the guys prowling the street were way above my pay-grade. And then they blew up my moon buggy. So this was now slightly tense.
By the time I'd scouted for alternate exits to arc cutter my way out of, their patrol had shifted streets. So I jet-packed to a safe roof, superman-skipped over to my ship, and came back to blow them up with dumbfire missiles

. (Not all in one go, as it turns out some of them scattered and hid in time. So I got a rude awakening when sallying out again. But thanks to night vision, and their torch light being visible, I dealt with the rest in an ungentlemanly missile-based fashion too

)
I rescued the stash, completing the mission, but then my personal project hit a wall. I'd wanted to steal some precious plans from the industrial data port, to improve my suit. But of course, in this abandoned settlement, the power was off. And I'd used all of my batteries cutting through doors by this point. My time was up.
I'd have to try a different approach. Head to a living settlement, and steal some data from under their noses instead...
I'll tell this one in picture form
Little image story
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Ok so like, neither aspect is super novel. (Find the loot cupboard / steal objects from under people's noses).
But I do like how this all plays out. And how there's a basic backdrop to it all, in that if I piss off one faction too much (be they local industrialists, or local scavenging crews), it can be hell to pay down the line
Shame the DLC's getting murdered in Steam reviews over performance and such. I think they've done a pretty good job on the actual game
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Bonus gallery of other people's exploration shots
(IE what the planets look like at their best, when the proc gen doesn't do something totally horrendous to them

)