Hey Tatty, this guy's latest hack seems pretty indy-RPG-friendly...
Shields and swords wise anyway, with some voice command stuff again (& a silly head cam that you will thoroughly disapprove of ). He's still using the wii-chuck thing to navigate for the most part.
His suggests magic spell gestures could work too. (If a bit patchily - prob more suited to a turn based game than live action - as the Potter franchise found out recently with their 'rail shooter' section).
It's fun to see these lads threatening to outdo the official output a few months into having access (admittedly with pre-made games). I like that this next guy seems to have found a way of navigating in 3D with simple leg movements (and for a largish fella he doesn't seem to be finding it too much of a sweat ). It's an almost elegant solution - well, elegant in a 'playing on easy with a shotgun' sense (while shifting one leg about like a dog with too many choices of where to pee ). The reticule does seem to be left/right only tho, controlled by wild swings of the arm.
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Still if they achieve action-mirroring the immersion aspect might make up for some of the 'easy level' downsides, or at least add a new spin to the FPS genre? I was thinking while watching that light gun style shooting may not actually be more accurate than a mouse in some ways, but the fidelity to our cowboys and indians dreams (&/or 'realistic' fuzziness of aim) have got something going for them. They wouldn't have to be super accurate to make for a 'gamers' game. Certainly for a stealth game like thief, with bow & arrow rather than guns, and time to make your decisions, I could imagine it being fun
There is such a thing as too much immersion tho...
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Curiouser and curiouser. (Altho to be fair his looks like it kinda works )
Shields and swords wise anyway, with some voice command stuff again (& a silly head cam that you will thoroughly disapprove of ). He's still using the wii-chuck thing to navigate for the most part.
His suggests magic spell gestures could work too. (If a bit patchily - prob more suited to a turn based game than live action - as the Potter franchise found out recently with their 'rail shooter' section).
It's fun to see these lads threatening to outdo the official output a few months into having access (admittedly with pre-made games). I like that this next guy seems to have found a way of navigating in 3D with simple leg movements (and for a largish fella he doesn't seem to be finding it too much of a sweat ). It's an almost elegant solution - well, elegant in a 'playing on easy with a shotgun' sense (while shifting one leg about like a dog with too many choices of where to pee ). The reticule does seem to be left/right only tho, controlled by wild swings of the arm.
&start=46
Still if they achieve action-mirroring the immersion aspect might make up for some of the 'easy level' downsides, or at least add a new spin to the FPS genre? I was thinking while watching that light gun style shooting may not actually be more accurate than a mouse in some ways, but the fidelity to our cowboys and indians dreams (&/or 'realistic' fuzziness of aim) have got something going for them. They wouldn't have to be super accurate to make for a 'gamers' game. Certainly for a stealth game like thief, with bow & arrow rather than guns, and time to make your decisions, I could imagine it being fun
There is such a thing as too much immersion tho...
&start=35
Curiouser and curiouser. (Altho to be fair his looks like it kinda works )
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Virtual Reality chatter on a movie site? Got endless amounts of it here. Reviews over here
Virtual Reality chatter on a movie site? Got endless amounts of it here. Reviews over here
Last edited by Golgot; 01-26-11 at 11:51 AM.