Returnal
(slight updates)
Referenced in an earlier post, this is my most recent encounter with Ixion, the end boss of Biome 2 (this character reminds me so much of Raziel, from PS1's Soul Reaver: The Legacy of Kain). It goes without saying that I die, but at least I made it to its third and final form.
The fire patterns from Ixion are gorgeous! Though, they are very easy to get disoriented in. Particularly considering that you must strafe, jump, and dodge the pattern on a platform. I accidently jump over the edge I think twice in this clip. Derr.... Still, this was my third encounter with Ixion, so I think progress is moving so much faster as compared to Biome 1 which, now, feels easy in comparison to my first 20 hours of play. I have NO idea how I survived form 2.
This clips starts having jumped through the shortcut gate to the last leg of Biome 2. It has been a while since I've made it this far, so I'm a bit out of sorts at first. You see I mistakenly take the nearby portal and land in a FUBAR situation where I port right into a next of those evil kamekazi bat thingies. Luckily, I'm able to port RIGHT back out before getting hit. You can see the red triangles getting all cranky in the lower-right mini map after making the initial jump.
This gateway (unlocked having encountered Ixion in a previous run) allows you to skip the mountain path of Biome 2.
The next clip is a sample Daily Challenge run. This is more or less an abbreviated run through Biome 1. I'm not sure if more Biomes become available in time, as I've yet to clear Biome 2 (see above). In these challenges, you are given a random weapon with predetermined stats, a set of random handicaps and bonuses (shown on screen, top-left), and a free ride through the Biome. Weapon upgrades do not seem to be available during a challenge run. You start at the ship and go until you find the gateway to Biome 2, the Crimson Wastes. As far as I can tell, there are no lock-down rooms as with normal runs and you do not have to fight Phrike.
Your score is determined by kills, picking up loot, and the time it takes to complete the run. Points are deducted for damage taken. Your current score is on a rolling display, top-right of screen. Multipliers are added depending on loot pickups. Once complete, your score is tallied and your user ID is placed on a leaderboard.
Last night's Daily Challenge run.
(slight updates)
Referenced in an earlier post, this is my most recent encounter with Ixion, the end boss of Biome 2 (this character reminds me so much of Raziel, from PS1's Soul Reaver: The Legacy of Kain). It goes without saying that I die, but at least I made it to its third and final form.
The fire patterns from Ixion are gorgeous! Though, they are very easy to get disoriented in. Particularly considering that you must strafe, jump, and dodge the pattern on a platform. I accidently jump over the edge I think twice in this clip. Derr.... Still, this was my third encounter with Ixion, so I think progress is moving so much faster as compared to Biome 1 which, now, feels easy in comparison to my first 20 hours of play. I have NO idea how I survived form 2.
This clips starts having jumped through the shortcut gate to the last leg of Biome 2. It has been a while since I've made it this far, so I'm a bit out of sorts at first. You see I mistakenly take the nearby portal and land in a FUBAR situation where I port right into a next of those evil kamekazi bat thingies. Luckily, I'm able to port RIGHT back out before getting hit. You can see the red triangles getting all cranky in the lower-right mini map after making the initial jump.
This gateway (unlocked having encountered Ixion in a previous run) allows you to skip the mountain path of Biome 2.
The next clip is a sample Daily Challenge run. This is more or less an abbreviated run through Biome 1. I'm not sure if more Biomes become available in time, as I've yet to clear Biome 2 (see above). In these challenges, you are given a random weapon with predetermined stats, a set of random handicaps and bonuses (shown on screen, top-left), and a free ride through the Biome. Weapon upgrades do not seem to be available during a challenge run. You start at the ship and go until you find the gateway to Biome 2, the Crimson Wastes. As far as I can tell, there are no lock-down rooms as with normal runs and you do not have to fight Phrike.
Your score is determined by kills, picking up loot, and the time it takes to complete the run. Points are deducted for damage taken. Your current score is on a rolling display, top-right of screen. Multipliers are added depending on loot pickups. Once complete, your score is tallied and your user ID is placed on a leaderboard.
Last night's Daily Challenge run.