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I cannot wait for the GTAV to be released, thats my most anticipated game of the year
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~In the event of a Zombie Uprising, remember to sever the head or destroy the brain!~



I don't remember asking you a ******* thing!
Count me out of GTAV. I find the series to be highly overrated, and I have played just about every single game when they were released. I just don't get the point of the games.



This is my review of The Last of Us


The year is 2033. The human race is slowly being wiped out. A savage fungal infection rots its victims’ minds within two days, changing them from reasonable human beings into homicidal monsters. Nature has begun to reclaim its territory, taking over buildings and roads without prejudice. The military has forced quarantines in major cities, and a rebel group struggles to return the original order back into society. This is the setup for The Last of Us, the latest game in Naughty Dog’s library. And within this backdrop comes one of the most brutal, challenging, exhausting, and ultimately beautiful games ever invented.

The story follows Joel, a smuggler simply trying to stay alive in this brutal post-apocalyptic world. He’s tasked with smuggling a fourteen year-old girl named Ellie across the country to meet up with the Fireflies, a rebel organization looking to overthrow the harsh military rule imposed when the outbreak reached pandemic levels. Across the way, they’re forced to confront infected humans, hunters living on the outskirts of society, and their own inner demons as they develop a strong father-daughter bond. Themes of struggle, loss, the death of society, the consequences of actions, and growth under duress are prevalent throughout the narrative, which seamlessly blends cutscene with gameplay in a way only Naughty Dog can deliver.

The characters are also incredibly well-developed. Joel is the hardened smuggler, numb to everything and everyone. He suffered losses near the beginning of the outbreak, and you can tell how much it eats away at him. He regains his humanity slowly while trekking with the tough but gentle Ellie. She’s never known life before the outbreak, so all she knows is survival. She’s equipped to handle any situation, but that look of nervous innocence in her eyes always suggests she knows the fragility of her life. The rest of the cast is also an example of how a life-or-death situation can change a person, and this is done without the typical zombie apocalypse clichés or tropes. Add to it some incredible animation quality, with highly expressive faces and realistic body movements, and the characters sell themselves and are ultimately unforgettable.

The graphical quality doesn’t end there either. Naughty Dog stepped up their game from the Uncharted series and have given us what are possibly some of the best looking graphics and art design on the PS3. From concrete buildings giving way to plant life, deep lush woodlands, and even winter wastelands, every environment is detailed exactly and with great care. The lack of pop-in and tearing is also a plus. The lighting also deserves mention, as dark areas feel ominous and the sunlight piercing through windows and cracks in the walls serve to further immerse you into the already unnerving atmosphere.

This beauty also shows itself in the gameplay, which is both intense and brutal. You control at a slower pace than most action games allow, with each step and move you make methodical and calculating. You can vault over small obstacles and climb low ledges in order to progress in the environment. There are many paths to take throughout each area, though the overall level progression is linear to an extent. Each room you enter has a chance to find loot, such as ammo, rags, blades, bindings, and medical supplies, just to name a few. These items can be used to craft supplies like shivs, health packs, Molotov cocktails, et cetera. Crafting happens in real time, so finding a good spot to create these items might become a strategic need when placed in a combat situation.

Combat works in a similar manner as a third-person shooter, but with noticeable differences. There’s no cover system involved, with Joel and Ellie only hugging walls when near them and not remaining glued while moving. You can use guns by aiming first, same with most other items you can use. However, you cannot get through encounters by simply shooting when you see a body, as ammo is fairly limited in this world. Instead, you must adapt your strategies to involve both stealth and action in order to proceed. Sneaking up on somebody from behind can be useful if you want the silent route. You can grab enemies to strangle, stab, or hold them hostage in order to avoid a few bullets.

No firefight is the same, as the human AI in this world is some of the most intelligent I’ve seen in any game. They call out orders, they ambush you, they change tactics to take cover once they realize you have a gun, and they hesitate when you hold one of their own hostage. This makes each enemy more realistic, and taking them down all the more savage, with each one struggling to live after being given the killing blow. The friendly AI is also intelligent, as they assist you in every battle you face. They toss bricks and bottles at enemies, will come to your rescue should you get caught in a grapple, and will fire guns in the direction of your foes. The enemies mostly ignore your partners except for the occasional grapple, which can break the illusion this game so masterfully creates, but this is a minor issue.

The encounters aren’t limited to humans, however. Infected humans roam the cities and town you come across, and what they lack in higher-order thinking, they make up for in sheer aggression. There are two main types in infected humans. First are the runners, who live up to their name by charging at you full force whenever they spot you. They’re easily taken down, but can be overwhelming in numbers. The second type is the clicker, which are some of the most frightening enemies ever. They’re humans so badly infected over the years that their heads are giant fungus growths. Their eyesight is gone, but they emit a horrible clicking sound as a form of echolocation. If they so much as touch you, it’s game over. Sneaking past them is the best way of avoiding them, and killing them requires a weapon, whether you use a shiv, iron pipe, or a gun. Through trial and error, as both human and infected encounters can prove to be intimidating, each battle you go through is unique and intense, and will leave your heart pounding well after your victory.

You can find collectibles throughout the game, such as notes, audio files, and miscellaneous items like comic books that help build this world further. They give every survivor’s thoughts, actions, and show how much every person has struggled to survive. Other collectibles include workshop pieces and tools, which help to upgrade your weapons, and supplements, which enhance Joel’s abilities like his listen ability (allows him to “hear” his enemies through walls), maximum health, and crafting speed.

The soundtrack also adds to the atmosphere. Composed by Academy Award winner Gustavo Santaolalla, the music of this game is both subtle and tense. Light guitar and woodwind melodies accent the quieter moments of the game, while simple but powerful orchestrations highlight the more action-packed moments. It builds emotion without needing to be bombastic, and can even bring a tear to the eye during the more emotional scenes. The sound editing is also superb, with every gunshot and smashed head having impact; while lighter sounds like wind blowing and animals walking help improve the quiet scenes.

As impressive as the single-player campaign is, the team at Naughty Dog saw fit to add a multiplayer component to the game. While initially skeptical of the idea, the themes found in the solo campaign somehow fit into the multiplayer universe, along with the same excellent and fluid gameplay. You play in a mode called Factions, which consist of two teams: hunters and the rebel Fireflies. Their stories are explained in the main campaign, and their battle is expanded upon in two game modes: supply raid and survivor.

Supply raid works like a standard team deathmatch with a few tweaks. You play in teams of four as you work to decrease the enemy’s supplies and respawns through each player death. You’re always limited in ammo, and can craft items in real time much like in the single player. Teamwork is vital in setting up ambushes and ganging up on the opposite team. Survivor mode is a more intense mode, as each death is permanent, and requires a more complex strategy for each encounter. Each win or loss brings about supplies for your local “survivor group”, which you manage outside of matches. These determine the starting equipment you use, along with how fast you level up.

Even with its harrowing ending, which delivers no easy answers and leaves you emotionally drained, this is a masterpiece of a game that cannot be missed. The great characters, emotional story, top-of-the-line graphics and animation, amazing art design, and surprisingly fun multiplayer create a gaming experience unlike any other. You’ll feel the despair of each character and every situation, and the game is all the better for it. This is a must-play for everyone who owns a PS3, and who loves gaming in general. If you’re into zombies and incredible storytelling, this is the game for you.
Rating: 10/10 (minor AI flaws, trial and error slightly subdues challenge)
Great write-up, bruh. Do you play online at all? We should play the multiplayer some time.
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~ I am tired of ze same old faces! Ze same old things!
Xbox Live: Proximiteh



I don't remember asking you a ******* thing!
Great write-up, bruh. Do you play online at all? We should play the multiplayer some time.

I rarely play online, but this game has a really good multiplayer that I'd like to get into. What's your PSN ID? Maybe we can play a match later tonight.



I don't remember asking you a ******* thing!
Proximity_Plus

send me a fr and we'll jam

Okay, I sent you a request. Just confirm it whenever you get on your PS3, and we'll see about starting a multiplayer match later.



The People's Republic of Clogher
I'm plenty excited, except I'll have to wait at least 6 months for a PC port. Ugh.
I fired up IV recently and found a brilliant bug where any GPU over 3GB VRAM causes the game to default to the lowest graphics settings. Got it working eventually but my complaint still remains - You can do everything you could in previous GTAs but there's no fun there. Maybe the more realistic graphics mean there's less of a cartoonish aspect to the mayhem, I dunno.

I'll probably pick up V in a Stream sale. Eventually.

Got The Last Of Us delivered this morning and am liking what I see so far, which is an American 28 Days Later set in City 17. Script and voice acting are definitely a cut above the norm and the game looks as good as anything on the PS3/360 has any right to be. Apart from the jaggies, but something had to give somewhere I suppose.
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"Critics are like eunuchs in a harem; they know how the Tatty 100 is done, they've seen it done every day, but they're unable to do it themselves." - Brendan Behan



\m/ Fade To Black \m/
I'm plenty excited, except I'll have to wait at least 6 months for a PC port. Ugh.
Are they not being released the sametime? That sucks man.
I fired up IV recently and found a brilliant bug where any GPU over 3GB VRAM causes the game to default to the lowest graphics settings. Got it working eventually but my complaint still remains - You can do everything you could in previous GTAs but there's no fun there. Maybe the more realistic graphics mean there's less of a cartoonish aspect to the mayhem, I dunno.

I'll probably pick up V in a Stream sale. Eventually.
I watched some brilliant mods on youtube recently for GTAIV, they had a millenium falcon flying about, also you could get the old Batman car and my favorite, there's a mod to make you have the ability's and armor of Ironman



The People's Republic of Clogher
Yep, I've seen the Iron Man one and it looks excellent. There's a strong modding community for the GTA games but, from what I've read, GTA IV is an absolute bollix to mod.



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Im not a pc gamer and my head starts to fry trying to install Norton to the laptop I cant even imagine the process for modding games. I have seen some cracking mods for skyrim, theres a guy with a youtube channel that shows mods, not sure if they are his but theres one where he has a horde of children helping him kill a dragon. Found that hilarious.



Im not a pc gamer and my head starts to fry trying to install Norton to the laptop I cant even imagine the process for modding games. I have seen some cracking mods for skyrim, theres a guy with a youtube channel that shows mods, not sure if they are his but theres one where he has a horde of children helping him kill a dragon. Found that hilarious.
I wouldn't mess with Norton AT ALL. Go with a freebee like Avira. I've had it for years and it's saved my butt a couple of times.



\m/ Fade To Black \m/
I wouldn't mess with Norton AT ALL. Go with a freebee like Avira. I've had it for years and it's saved my butt a couple of times.
Funnily enough, my laptop was blue screening everytime I turned it on and I thought it was dead, so I was off it for ages. Then I went on to it to try it in safe mode and see if I could find out possibly what was causing the blue screen. Turns out it was a corrupted Norton! I tried to uninsatall it and do so many different things trying to get rid of the problem, finally downloaded a norton delete tool and once I got rid of it, the laptop (even though its old as the hills and slow) is working! I have gone back to AVG as its free. You would expect if you have to pay like £39.99 for norton it would work properly. Allot of people I have spoken to have had major problems with norton.



The People's Republic of Clogher
Windows Defender on Windows 8 now does all the antivirus stuff (instead of Microsoft Security Essentials). It's installed by default but I've not run a dedicated antivirus for years.

Torchlight is free on GOG as an intro to their summer sale. Don't say I never give you anything!



A system of cells interlinked
The only ice I run on my machine is MSE (super light and perfectly integrates with WIN7) and a hardware firewall. I never get bugs on my machine.
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“It takes considerable knowledge just to realize the extent of your own ignorance.” ― Thomas Sowell



\m/ Fade To Black \m/
Im still running vista. I dont think my laptop would be able to run anything else

Once I get my hands on a external HDD Im going to transfer my pics/videos/music onto it and reboot it from scratch and maybe try something different on it.



The People's Republic of Clogher
I like The Last Of Us, I really do. Do I love it? Not on yer nelly.

Why? At the end of the day it's just not the kind of game to really turn my head, and that's not the game's fault. I'll probably finish it, but admit to flagging a bit. Not tried the multiplayer, don't really want to.



Oh, not to do too much Spy Party jabbering(I know, I know; that ship has sailed), but I played the developer (!) for my 2,000th game. People like to ask him to play them for milestone games like that, and he's very cool about it. He streamed it, too, though he has his mic off for the first game or two. You can see it here:

http://www.twitch.tv/spyparty/b/418323360

I think the first 10 minutes are people working out tech problems, so you might wanna skip over that. We play a couple of hilarious/awful games.