I agree with all the individual things above, just not the part where we put film and conversation on the same scales.
The conversation analogy I was mostly using to give an idea of the value of something not being perfect. Of why I might find something of interest of even moving if it doesn't stick all of its landings. If some scenes aren't as good as other scenes.
It's not that I never like art that functions perfectly. I have a lot of interest in someone who is an obvious master (Kubrick, Bresson, John Woo, Chaplin, Dreyer) being impossibly great. That's about as good as it gets. But what I don't have a lot of interest in are the 'perfect' work of competent or average or even better than average artists. Unless a film lifts off into some kind of rarefied air, I'll take the inspired but deeply flawed work over that mid ranged perfection every time.
[/quote]How incredible and marvelous that people marshal such insane resources to making sure I choke up as much as possible at this exact second of time.[/quote]
Kurosawa or David Lean were very good at using enormous productions to elicit grande emotions in their audiences. Usually though, I feel that too many hands in a production, and all of the money that sometimes comes with all these hands, dilutes the impact of these kind of films. It makes them feel less personal. More an exercise in 'making something big and great' and less an exercise in being human.
Because even a My Dinner With Andre is going to be meticulously planned.
Yes, it would have been planned, but that planning isn't so evident in the final product. A My Dinner With Andre, or (as a better example) any Cassavetes or Mike Leigh film, are very rough looking films that are regardless still born out of enormous amounts of rehearsals. But a good director still allows the movie to have the feel of occurring naturally in the moment, regardless of how much they may have pre planned. That don't choke their scenes into submission so they only function exactly as that all that rehearsing had intended them to be.
That's what I want from Scorsese, and I'll bet it's how he operates: slavishly pondering every scene and line for years (or more, with some of these late-career passion projects) for our benefit.
Scorsese is one of the special directors who can make a perfect movie that is still worth watching. Because he's special.
So yeah, legitimate difference here. I don't want the real-time movie, because I suspect almost all of those would be awful. I want the final product after they've done all the second-guessing and revising.
Sometimes a singer not completely hitting a note, or a painter letting their paint dribble a bit, are the moments which allow us entry into a work of art. I'm not asking for a film to be purely filmed in real time with all of its errors showing. Or that their should not be any editing at all. Only that sometimes a films can really benefit from hitting a bum notes or letting their paint dribble a bit too. And I simply feel that movie audiences have a really unhealthy need for perfection in their films. That there is some great sin that has been committed if the spell they are weaving is broken by drawing attention to the artifice.
Basically what I'm saying isn't that different a criticism than that which we might throw at those who obsessively nit pick over plotholes. We all know a few of these people. Those who simply can't deal with a narrative that has any kind of inconsistency, to the point that they lose sight of everything else if the logic of the film has been broken. And, while I guess people can't help it if this is their natural response to some nothing burger plothole, I think that most understand this is a fairly horrible way to view film. That it will immediately turn into ash if the seal on its airtight logic is broken.
It's the same for me when it comes to unflattering production details, or wonky or unneccessary scenes. For some I feel these can disproportionately affect their enjoyment of film. And I think its because out expectations for what a movie is supposed to look like, have become warped a bit over the years (to the point that it isn't uncommon to think a movie looking 'cheap' is some kind of flaw). In fact, I feel that sometimes a films missteps in fact enhance the experience of a film. It can make them more human. More soulful. Can draw our attention to the creative fire that drove this person to make the movie in the first place. And, as long as we aren't always pulling out our perfection meter stick, these flaws can be part of the whole experience or watching or understanding or being moved by a cinematic experience.
But do you want that glimpse inside the work? Process stuff is definitely interesting...separate from the film. Deleted scenes, behind the scenes, whatever. But I take it for granted that stuff's good standing on its own.
I generally don't have a lot of interest in behind the scenes stuff. Rarely watch deleted scenes. etc etc. Which is odd considering my stance on wanting to view the process of creativity unfolding. But I mostly just want to look inside the margins of what the artist has told us to look at. That is my primary focus.
Tarantino was a bad example
Tarantino is always a bad example. He's even a bad example of a great director. No one else could get away with the shit he does. His films are obnoxious and childish and frequently emotionally empty wastelands....but he's also a bit of a genius at appropriating cinematic imagery and shaping it to his own particular means. The more alienating I find his movies become with their endless indulgences, the more fascinating a director he seems to me.....so I guess he is a good example after all, for this conversation. His bad scenes (and they are so bad) are still somehow better than most films good scenes (which never have the decency to even risk being bad)
But there is definitely a point where the length becomes so extreme it will inevitably disrupt its own enjoyment for a lot of people.
I'm currently watching a 14 hour long movie and, believe me, I understand the kind of disruption an overly long production can cause. I can't get it out of my mind that after watching 7 hours of this, I'm only half the way there. These things can be daunting, even for me and all of my protestations to the contrary. But....in the instance of this really really long movie, the experience of climbing to the top of that 14 hours is also part of the point. The overindulgence of a movie stealing an entire day from me makes you relate to what you are watching in a different way. Which makes the whole experience interesting, regardless of the films qualities (it's pretty good)
I'll just say that I prefer filmmakers who think about how real people will actually watch their movie in reality.
I think every artist, except for those who may be legit mentally ill, at least have some kind of hypothetical audience in their mind when they are creating. Maybe they are writing to please their mother, or their friend, or their partner, or their dog. But they have some being out there they want to have fall in love with their film.....when I start getting worried about this process though is when an artist tries to cater to a generalized audience he doesn't know. A big blob of people who is aiming to make as happy as possible. That is, with the exception of a Stephen Spielberg or Billy Wilder or Charlie Chaplin, a recipe for disaster. I probably almost always prefer movies that aim to excite a very specific and small audience. Then it still remains a personal and beautiful statement, not some universal creative smear a hundred million people might agreeably nod along to.
Even bad movies are worth it. The way I think of art, and what its ultimate goal should be, is that at the end of civilization, all of our songs and movies and paintings, when looked at as a whole, express every element of what it was like to be human on this planet. Every nook and cranny of the experience can be found. Every truth and contradiction and falsehood. Which is why I don't see failure as a terrible thing in art. It has its necessary place somewhere alongside of success.