Dammit, I'm down the rabbit hole with the SC hate crew. It is quite fun down there...
This guy does at least seem to be a legit dev,
going by his history. Which would make this anecdote, if true, kinda in line with other insider gossip...
I worked with Chris years ago at DA, and was so frustrated (as was the entire team) with him coming in every 4th day to work and changing everything based whatever he had seen the night before from some movie or tv show.
One of the things we used to laugh about (and his coding skills were at this level back then too) was him sitting at avid suite editing console and slowly pushing a random button, then looking up at the screen for a minute, then slowly pushing another random button and looking at the screen (this would go for hours). And yet Robert Rodrigues would swing by, sit down at the avid, and start typing on it like a 1950’s secretary on meth and then walk away 20minutes later with several shots completed.
I’m here because I know the pain that is in his studios, and I was genuinely curious if he would *actually* make a game this time. Turns out I was completely wrong about where his skills are: He makes money, not games.
Whereas
this guy, an erstwhile leak from the current team, just got me with this old snark...
I mean the same year roberts started shopping around and prototyping SC/SQ42 in 2011, Sony came up with the first PS4 prototypes, manufactured them, released them in November 2013, released the ps4 pro in 2016, added VR support and hardware and will release another new console sometime around 2021
SC will have been in development since the PlayStation 3, 4 and 5
this is all absolutely normal, FYI, since the average game takes at least one or two console cycles to release
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This is all kinda schadenfreude-y, but I do actually want SC to kick something interesting out the door. I just always got a bad smell off the predictive entrails, mainly thanks to Chris Roberts helming. And this latest round of Jpeg sales ain't exactly clearing the air :/