Poorly crafted stooges, straightmen, and villains. Every protagonist needs an obstacle. Every joke needs a butt. Every hero needs a villain.
But craft the villain to be too simple and the result is annoying.
Star Trek - Admiral or Commodore Dips**t only exists to demonstrate how competent the crew of the Enterprise really is.
Waterboy - They dress a guy up just like Colonel Sanders to set up a joke where our protagonist observes that the guy looks like Colonel Sanders.
The Super-Villainy Villain Guy who is really bad because he's the villain, even though he has no motivation or rational. Pretty much anyone ever played by Paul Gleeson. When things are played for a bit of camp, it's OK (e.g., Gleeson in Die Hard), but in a "serious" film, it's annoying AF.
On the other hand dignify and explain and humanize the Devil too much and everyone follows him to hell (e.g., Walter White).
A challenge of writing is to get the balance right.
But craft the villain to be too simple and the result is annoying.
Star Trek - Admiral or Commodore Dips**t only exists to demonstrate how competent the crew of the Enterprise really is.
Waterboy - They dress a guy up just like Colonel Sanders to set up a joke where our protagonist observes that the guy looks like Colonel Sanders.
The Super-Villainy Villain Guy who is really bad because he's the villain, even though he has no motivation or rational. Pretty much anyone ever played by Paul Gleeson. When things are played for a bit of camp, it's OK (e.g., Gleeson in Die Hard), but in a "serious" film, it's annoying AF.
On the other hand dignify and explain and humanize the Devil too much and everyone follows him to hell (e.g., Walter White).
A challenge of writing is to get the balance right.