I wouldn't feel
too sorry for the PC crowd. I'm still able to play the game at a higher resolution and faster framerate than even the PS4. If I didn't own such a notoriously noisy graphics card I'd not even pick up on the excessive load that it puts on my system. Earplugs are cool.
Played for a few more hours yesterday (and got into some online matches with people who's connection mysteriously dropped after I beat them) and my opinion hasn't changed. It's a solid, unspectacular game which doesn't do anything badly apart from AI, if I'm being pedantic, but I can see why they felt the need to have such a shift between the behaviour of npcs in free-roaming and on missions.
It just isn't remotely original.
Even the hacking stuff is kinda facile - Npcs are a vessel for farming cash, components and side missions so they're even more passive than pickpocketees in stealth games. Using cameras to get to security terminals which are out of site is fun the first few times but you soon work out that it's the only way you can get to them - There's one route to your goal and one route only.
What I do like is using your environment during chases - LA Noire got pretty boring if you couldn't catch your prey after a few corners.
Big props also for having an in-car view for driving. It may be blurry but at least it's there. Hear that Sleeping Dogs? You don't even have a bonnet cam.
I'm enjoying the game enough that I'll finish it, and I couldn't say that about any Assassin's Creed title since II but I doubt I'll be revisiting it a few years down the line.
Talking about revisiting things, I see that Thief's had a sizeable patch. Wonder if it actually fixes the game's problems though?