That entire post was great Golgo 13 .
@FW
I think that enjoying the game despite your criticism of it, says a lot. People that can't say anything bad, or don't have any vices are the ones I trust the least.
@FW
I think that enjoying the game despite your criticism of it, says a lot. People that can't say anything bad, or don't have any vices are the ones I trust the least.
My main gripe about Phantom Pain, and it's an objective one, is the save system. I understand why they went for a checkpoint system and not individual save slots because it'd be far too easy to save-scum your way through but sometimes you die at the end of a mission and have to traverse half the map to get back on track.
golg - Yep, that was my big problem with Ground Zeroes. Peace Walker was a bit iffy in that regard too but, thankfully, Phantom Pain seems to be dealing with things with a bit more class.
That said, Quiet's portrayal is pretty out there and Kojima's big statement about us understanding why she looks the way she does once you know her backstory is, now that I know her backstory, a load of toss.
He's still a massive pervert but thankfully it's not as bad here as with the B&B squad in MGS 4, who he originally wanted to appear naked throughout. One scene in particular with Quiet manages to appear both exploitative and charmingly innocent.
Qui(e)te a feat.
Call me Doberman Dave.
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"Critics are like eunuchs in a harem; they know how the Tatty 100 is done, they've seen it done every day, but they're unable to do it themselves." - Brendan Behan
"Critics are like eunuchs in a harem; they know how the Tatty 100 is done, they've seen it done every day, but they're unable to do it themselves." - Brendan Behan