Starcraft: Remastered (2017)
I played all 35 missions from the original Starcraft (the 30 main campaign missions plus the extra five missions of the Enslavers Campaign). It is truly the best RTS game ever made in terms of its "personality" as a game, indeed superior to Starcraft 2, which feels too much "plastic" while the original feels more "metal."
However, the interface and unit pathfinding could be improved in the remaster (as they are in Starcraft 2; too bad the rest of the game is inferior to the original; I would like the option of having a remastered interface at least). Right now, you need to be erratically clicking and pressing stuff to run your forces in Starcraft. As RTS interfaces improved over the past 25 years, one would hope that when they remastered Starcraft, they would have updated the interface, but no, its interface is straight from 1998.
I played all 35 missions from the original Starcraft (the 30 main campaign missions plus the extra five missions of the Enslavers Campaign). It is truly the best RTS game ever made in terms of its "personality" as a game, indeed superior to Starcraft 2, which feels too much "plastic" while the original feels more "metal."
However, the interface and unit pathfinding could be improved in the remaster (as they are in Starcraft 2; too bad the rest of the game is inferior to the original; I would like the option of having a remastered interface at least). Right now, you need to be erratically clicking and pressing stuff to run your forces in Starcraft. As RTS interfaces improved over the past 25 years, one would hope that when they remastered Starcraft, they would have updated the interface, but no, its interface is straight from 1998.