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The Adventure Starts Here!
I'm pretty close to cracking, though. All it takes is just one person saying the store is perfectly safe in order for me to delude myself into downloading it. I'm only human.

Seriously though, why haven't you purchased anything? Is it because you don't trust it with your info or just never really bothered?
Just never really bothered. I've been on Steam for a bunch of years now and seem to find all the games I want (plus a bunch I don't really need, ha ha) through Steam. If a game I really wanted was available only through Epic, I'd get it that way and not overly worry about it.

But that might speak more about my ignorance than about my prudence.



The People's Republic of Clogher
Actually, since Microsoft now owns Obsidian I guess we're lucky it's coming to the Epic store at all, let alone Steam, although with the Master Chief Collection's upcoming Steam release maybe they're realising that if they want more people to play their games, they shouldn't keep them on that awful Microsoft store.
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"Critics are like eunuchs in a harem; they know how the Tatty 100 is done, they've seen it done every day, but they're unable to do it themselves." - Brendan Behan



28 days...6 hours...42 minutes...12 seconds
I'm not sure how to add PS people on PC, hmmm.
Hmm, for me I can add people with their rocket ID, which should now be assigned to everyone. It should be on the main menu screen (for me I have to push R2 to bring it up). From there I add the ID.

I never had one before the cross-platform update, so I'm pretty sure everyone has one. PC/X-Box/PS4 possibly even switch.
WarningTrack#7108 I think
Sent a friend invite.



Ok, just reading that The Outer Worlds will have a 12 month PC exclusivity to Epic. Guess I'm on board now.

That's the one that hurt the most, and is the one that's making me seriously consider getting the store. I just don't know if I can hold out for a year. Epic is playing this game well.



28 days...6 hours...42 minutes...12 seconds
Had to re-enable cross-platform play for it to show up. Accepted.
Sweet. Just let me know when you want to get something going. I play regularly, just later at night.
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"A laugh can be a very powerful thing. Why, sometimes in life, it's the only weapon we have."

Suspect's Reviews



“Sugar is the most important thing in my life…”
Days Gone is getting close to coming out after what seems like forever. You know, one of those games from that early hype machine E3 Sony had with a bunch of games that haven't come out yet.


The developer of the game is one of the Sony houses, Bend Studio. Nice little place in Oregon. Bend is also the setting for another great home of video games.



As of March 31st, Bend will be home to the last Blockbuster in the world after its sister store in Morley, Australia closes. The last bastion of yellow and gold and wire racked walls of cine.


What a great opportunity for an easter egg in Days Gone, which is set in the Pacific Northwest.



The People's Republic of Clogher
That's the one that hurt the most, and is the one that's making me seriously consider getting the store. I just don't know if I can hold out for a year. Epic is playing this game well.
It'll also be on the Windows store (and consoles, natch), but that's one place I don't want to go unless there is no other option. Unless things have changed fundamentally, their download speed consistency, patch weirdness and inability to mod games make it a no-no.



there's a frog in my snake oil
Ten years from now, this is gonna be every gamer in their living room. I swears


^^click for vid with added coo-ing and swearing and such ^^

(Other favourite bits included making a giant eagle and preferring whales to narrators)
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Sweet. Just let me know when you want to get something going. I play regularly, just later at night.
Dig. How late, usually? And ET, I think?

Weekends probably make the most sense. Anyone like @Golgot or @Tacitus wanna get on a team?

I'm no good at aerials, but I've managed to hang around high-Gold and low-Platinum with solid fundamentals and the occasional hit off the wall.



The People's Republic of Clogher
Dig. How late, usually? And ET, I think?

Weekends probably make the most sense. Anyone like @Golgot or @Tacitus wanna get on a team?

I'm no good at aerials, but I've managed to hang around high-Gold and low-Platinum with solid fundamentals and the occasional hit off the wall.
Don't think I've played the game since that video golg posted.

Sure, why not? What could possibly go wrong?



Yeah, no pressure, no idea if our schedules even line up much this weekend or next. Figured I'd put this out there now, even if it means it all lines up in like three weeks.



there's a frog in my snake oil
Dig. How late, usually? And ET, I think?

Weekends probably make the most sense. Anyone like @Golgot or @Tacitus wanna get on a team?

I'm no good at aerials, but I've managed to hang around high-Gold and low-Platinum with solid fundamentals and the occasional hit off the wall.
I'm out regrettably. Just can't enjoy it in the same way now on flatscreen, so I stay away. ED Arena in VR is my new Rocket League

(Still up for Mofo Payday 2 though, that's crossplay )



28 days...6 hours...42 minutes...12 seconds
I'm out regrettably. Just can't enjoy it in the same way now on flatscreen, so I stay away. ED Arena in VR is my new Rocket League

(Still up for Mofo Payday 2 though, that's crossplay )
I also have Payday 2



That elusive hide-and-seek cow is at it again
Monster Hunter: World
Additional Comments

Looks like I'm 18 hours into Monster Hunter: World. I thought I was at 20, but oh well. I'm still enjoying it. Having learned how to better control my weapon (bow) has helped a lot. Now I can move and attack at the same time which, on a controller, is a lot more difficult than with keyboard and mouse IMO. Still, we fight battles with the weapons we have, not what we wish for. That may have more to do with needing to use the D-pad to cycle through potions and such. I may have to look deeper into my control settings to see if I can move that to the L1/R1 buttons or something. Awkward there, nonetheless.

I've opened the second zone, which is nice. At some point during my first major encounter in that area combat just suddenly clicked for me. I learned to move while firing and to keep my cross hair where it needs to be. Environment is playing more of a role now and I'm able to better recognize patterns in attacks. Higher monsters that would take 40 minutes to MAYBE kill now take about 15. I learned how to sprint too, so that's useful. lol?

This really does have a lot in common with WoW as far as questing grinding and material collecting, and I enjoy that mostly. Minor (ha! miner? any chance for a Galaxy Quest reference!) issues consist of material locations. Unlike WoW, the spawn points for your mats are static. They will always appear in the same location after a period of time. While Warcraft mostly did too, it was still random as to if the mining deposits would appear or not so you were forced to constantly be on the move, else wasting too much time waiting while another player loots the next deposit. Not the case here. Just run a few patterns on the map and you have everything, and that quickly becomes boring. Still, the environment is HUGE and layered. The other night I accidentally crawled through a vine cluster to find a pathway up, up, and up. After about 10 minutes of following this trail I ended well above the zone's jungle canopy in a nest of possible the strongest alpha monster in this zone. The scream of this beast alone was enough to literally immobilize my character in fear before it turned away and left me alone. Clearly it felt no threat from me.

There appears to be an interesting dynamic at work on that point. I could be wrong, but it does seem as though some creatures sense fear and are sizing me up as a competitor or prey. All monsters run at some point, but there are layers to that. Creatures run from each other too. Or attack each other. There is a simulated ecosystem here where you can find alpha monsters eating lesser monsters. You can then see the hollowed corpse left behind and look inside the cavity remains by adjusting your camera POV. Interesting stuff. But while the environments are large and populated by a wide variety of creatures, plant and insect life (you can collect bugs to use as fishing bait, btw), all these lesser creatures spawn similarly to the collectible materials noted earlier. That is to say even if you kill them, within 5-10 minutes, they will re-spawn in the same exact location.

I suppose the balance there is that you are nudged to enter new zones, assuming you're tracking along the assigned quests and story so you probably won't notice. Or at the very least, not pay too much attention to it as your environments and goals will continually progress. For me though, I enjoy exploring; and after the first few primer quests, you are allowed to do so at will (though you are limited to explore only zones that have been opened via the questing progression, so yeah. they do set you up to not stay in one place for too long). Yes, I am still discovering new caves, vines to climb to higher platforms, etc., but I am already damn sick of seeing the same lower level creatures only in their few designated areas.

Cats are everywhere, so whatever gripes I have are balanced with that.

Higher level monsters do much better in that aspect as they freely roam the map, at least within the zone they are allowed to roam through. Too, it looks that while there are alpha-level interactions that play out randomly (mean two monsters attacking each other when their migrating paths intersect), some feel staged. It's subtle and that is not a complaint. On the contrary actually! My first quest and monster encounter in this second zone set me up for a huge fight that was interrupted by another alpha monster. At a point, both monsters' attention was only on each other, allowing me to safely run in taking shots as I please. The interference eventually revealed a huge sand trap that the three of us fell into continuing the battle below in some cavernous sub-zone. I'm sure such events are well known as has been a marketing point for all videos that I've seen of the game, but there really is nothing that I can say that could prepare you for the level of awe in watching a T-rex looking titan attack another right in front of you as if you were as insignificant as an ant. Because, well, you are. Add to that staged environment destruction where these epic battles literally destroy small plateaus and the earth beneath your feet, things really feel alive.

Good news is that though I may be slowly finding monotony in the grind, a story is just starting to take shape in this new zone. This looks promising and will be a good distraction from the pattern in repeating these kill quests.

Sorry for lack of pics. I need to figure out how to capture my ps4 screens.