Right at the end of Dark Souls 3, with just the final boss left to fight. This of course means I am not going anywhere near the final boss at the moment.
I am prepping to purchase the DLC and then flip the game to NG+, which means lots of running around getting armors and items I missed, PVP as a Darkmoon Blade, and plenty of Jolly Cooperation as a Warrior of Sunlight. Great game! The difficulty wasn't quite on par with DS1, but I think, as Taccy mentioned, once you play through a Souls-like game, you gain the skills to deal with whatever gets thrown at you, so nothing is like that first time. As far as bosses were concerned, there were a few notable exceptions as far as difficulty: Abyss Watchers, Pontiff Sulyvann, Dragonscale Armor, Aldritch, Twin Princes, and The Nameless King all took many attempts as I slowly figured out all their tricks and how to best i-frame their attacks. I fought all bosses solo until I got them down, then I would flip covenant to Sunlight Warriors and hang out helping others fight that same boss for a bit before moving on to the next area. I really enjoyed the feature of being able to change covenants simply by changing a badge you were wearing.
As usual the story and lore were cryptic but interesting, and I made sure to try to complete as many of the NPC quest lines that I could. I somehow borked up Greirat's line, getting him killed, and I managed to complete Seigward's entire line, only to get him killed fighting Yorm. Whoops! At least I got his stuff!
Dark Souls 1 had a reputation for running out of steam a bit as you got into the final third of the game, with the last few areas not being up to par with the brilliant first sections of the game. Not so here. The final few areas were exceptionally well done; great design, challenging, moody and atmospheric. Bravo From Software!