Ah I see the logic now - so if/when frame rates do drop you always stay above the 25 standard. Makes sense
Nifty on the controls - never thought of using the bumpers as a 'shifts'. Can't think of a game that's ever employed that. Makes a lotta sense too
Modern controllers are ingenious at packing in inputs, but they do seem to be maxing out now. The analogue-click is a cunning idea for slipping more in, but I'm sure even the most nimble-fingered gamer must accidentally click em during a panic moment (and lord knows I won several BF3 firefights last night by 'deliberately' going prone )
Nifty on the controls - never thought of using the bumpers as a 'shifts'. Can't think of a game that's ever employed that. Makes a lotta sense too
Modern controllers are ingenious at packing in inputs, but they do seem to be maxing out now. The analogue-click is a cunning idea for slipping more in, but I'm sure even the most nimble-fingered gamer must accidentally click em during a panic moment (and lord knows I won several BF3 firefights last night by 'deliberately' going prone )