They're a bit like the last couple of Fallout games in that they can be played as straight shooters if you wise but there's more going on (in the first one especially) if you want. They're story driven and have multiple paths to every goal.
Not total sandboxes but very intelligent and hard to categorise - Part action, part RPG, part Stealth
The recent Alpha Protocol was in the same vein but Obsidian missed an open goal with that buggy mess.
Not total sandboxes but very intelligent and hard to categorise - Part action, part RPG, part Stealth
The recent Alpha Protocol was in the same vein but Obsidian missed an open goal with that buggy mess.
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"Critics are like eunuchs in a harem; they know how the Tatty 100 is done, they've seen it done every day, but they're unable to do it themselves." - Brendan Behan
"Critics are like eunuchs in a harem; they know how the Tatty 100 is done, they've seen it done every day, but they're unable to do it themselves." - Brendan Behan