Is anyone else just not that crazy about the whole open world aspect? ... doesn't seem to be all that much to do in the open world besides doing side-ops and pick flowers. ... You'd think with Kiefer Sutherland voicing him they'd want him to have more lines.
I agree with almost everything you said.
I find myself yearning for a confined industrial-military setting / lots of metal corridors / steel grate flooring. Experimental laboratories full of exposed technology and science stuff
.
I'm struggling with all the rpg like add-ons. Mother Base development, weapons development, yada-ya. I feel like I don't fully understand and therefore I may be missing out. (I do have on good account to make sure my rocket launcher game is on point.
) I would prefer less choice, because it would not be so overwhelming.
The open world seems really vacant. I get tired of grabbing the taragon, black carrots, etc (the hell with you wormwood, nobody likes you), because I know I have to. The missions do feel samey and just recycled on a new map down the road. I don't want to ride a horse (unlike RDR) between camps or get mailed in a box or call tha choppa.
David Hayter is Snake and it bothers me every time that Boss talks in this game. Each time I slow my horse and I hear Kiefer Sutherland "whoa, whoa", it makes me cringe. It really pulls me out of immersion, because I identify the talking as being done by David from the Lost Boys.
Now for the last part. I love it! The polish, the sounds, the visuals, the detail to minutiae. This game deserves all the 10's and 5 stars and superlatives it has garnered. I get so tired of half-butt developed games and their choppy play and images and phoned in voice acting.
There is no such thing as the perfect game. As much as I champion Gran Turismo and Uncharted as my favorites, I could list more faults than above for each one. Games like this (on platforms at least) are so few and far between that I am savoring every bit.